Greater Boston LARP Society

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Date/Time
Date(s) - Sat. Oct. 20, 2018
2:00 pm - 7:00 pm

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ANNOUNCING OUR OCTOBER GAME(S)!

The Greater Boston LARP Society will be running two live-action roleplaying games on October 20th, 2018 in the basement of the Somerville Armory, near Davis Square
(http://artsatthearmory.org/about/getting-here/). You may sign up to play in either or both games.

There will be $5 admission per game, or $10 for both, paid at the door. Cash only please. If money is an obstacle, please let us know.

The Importance of Being Convergent will run from 2 to 4pm.
No Planet for Old Pirates will run from 4 to 7pm.

These times include a brief wrapup period after each game. Blurbs for both games are below.

Game space is wheelchair accessible.

Please sign up by the end of Sunday, September 30th. If we receive too many signups by this deadline, participants will be selected randomly.

Sign up via https://goo.gl/forms/EG3cezIikqJPdsEm1 . The signup form also includes the casting questionnaire, for quicker casting.

Note: to sign up for this game, you will also need to join our google group/mailing list if you are not already a member. https://groups.google.com/forum/#!forum/boston-larpers .

Email xavid@xavid.us with any questions or feedback.

* PLEASE NOTE: We are still in the process of figuring out what the Greater Boston LARP Society’s policies and standard operating procedures should be. We’re running this game as a way of getting our operations underway and testing out some logistics. So, we’ve made up some procedures about casting, cost, etc. for this game, which may not apply to future games.

* Players are expected to abide by NEIL’s community policies. (We will be using this one until GBLS has refined one of its own.) http://interactiveliterature.org/NEIL/communityPolicies.html

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The Importance of Being Convergent

Tetrana is a small but ancient and prosperous kingdom. Its most distinctive feature is its strong caste system, which divides every individual into a rigid caste based on affinity to one of the four elements: Air, Fire, Water, or Earth. Each caste has rigidly defined roles and a strict place in the social hierarchy.

Most unusually, however, every 100 years a mystical Convergence of the four elements reshapes the structure of Tetranan society, allowing the caste hierarchy to be realigned! This is obviously a most important
event, and you are privileged to represent one of the four castes at the Convergence, with the power to determine if a Realignment will occur. You do this, of course, by using your elemental gems to summon your spirit butterfly. Because everything about Tetrana makes perfect sense.

Of course, it’d be highly improper for anyone to pretend to be a member of a caste they are not, and especially so at such an important event that will decide the future of the country for the next century. So you have every assurance that everyone is exactly who they appear to be.

“The Importance of Being Convergent” is a short game of politics, secret identities, and romance, but primarily ridiculousness by Matt “Halftime” Peairs and Xavid. It won 2nd place in the Iron GM contest at Intercon N. It is optimized more for roleplaying, humor, and dramatic scenes than for cutthroat competition, and has few mechanics.

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No Planet for Old Pirates

In a future where Earth has been forgotten, a small crew of pirates struggles to keep flying on the edge of known space. They are a cutthroat band of vultures and opportunists. Some want a promotion by any means necessary. Others want to get rich and get out. The captain
just wants to keep them all in line. And half the galaxy wants them dead. An interstellar war is about to launch between a fading empire and one upstart planet. Captain Huckabee Capone and the crew of the Tender Loving Care race to take a stand with the rebels. The pirates will have to sort out their differences or be torn apart in the crossfire.

No Planet for Old Pirates is a secrets-and-powers LARP-in a-box by Espionage Party.